Overall, I really enjoyed my 13 quarters at AIP but a part of me regrets not going to a school for computer programming or something of that caliber. I feel I am creative and artistic, but my mathematics, logic, and problem-solving skills seem stronger or at least they could have gotten stronger if I went to some place like Duquesne. My big problem is that I feel above average in every aspect of game art and design we learn, but not AMAZING at any of them. I got a 3.5 in all five categories. What should I specialize in? Being a game art and design generalist? That doesn't exist. I decided to focus on technical art: rigging, skinning, etc., because that will allow me to better my programming skills with things like MEL Maxscript and also allow me to model from time to time, which I enjoy. In my spare time, I'm just going to make games, staring out now in Gamemaker but working my way up to more advance Flash games and eventually XNA. I don't plan on making money on them; they are more for me. Some people write personal poetry or keep a journal; I want to make simple, fun games for myself and hopefully I can share them with a few people.
Anyway, if you've been watching my page, I'd like to say thanks and now that I'll be a graduate I may actually have time to do some stuff and post it. Oh, who am I kidding? This page is going to be blank. *Plays the Match Game '76 music*